Choreonoid
1.1
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VRML PixelTexture node. [詳解]
#include <VrmlNodes.h>
公開メンバ関数 | |
VrmlPixelTexture () | |
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VrmlTexture () | |
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VrmlNode () | |
virtual | ~VrmlNode () |
bool | isCategoryOf (VrmlNodeCategory category) |
公開変数類 | |
SFImage | image |
SFBool | repeatS |
SFBool | repeatT |
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std::string | defName |
その他の継承メンバ | |
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std::bitset< NUM_VRML_NODE_CATEGORIES > | categorySet |
VRML PixelTexture node.
VrmlPixelTexture::VrmlPixelTexture | ( | ) |
SFImage cnoid::VrmlPixelTexture::image |
SFBool cnoid::VrmlPixelTexture::repeatS |
SFBool cnoid::VrmlPixelTexture::repeatT |